ADVENTURE GO WHITEPAPER
  • Overview
  • Getting Started
  • Game-Fi Elements (Seek Mode)
    • Game Modes
    • Watch
    • Runes and Sockets
    • Watch Minting
  • Game-Fi Systems (Seek Mode)
    • Treasure Box
    • Generation of Treasure Box
      • Token Cap
    • Unlocking Treasure Box
    • Reward from Treasure Box
  • Game-Fi Elements (Move Mode)
    • Game Modes
    • Shoes
    • Runes and Sockets
    • Shoe Minting
  • Game-Fi Systems (Move Mode)
    • Productivity
    • Token Cap
    • Earning Mechanics
  • Game-Fi Systems (General)
    • Quest System*
    • Achievement System*
    • The Heritage of the World
    • Anti-Cheating/Abusing System
    • Tax and Fee System
  • Genesis NFT
  • Social-Fi Systems (General)*
  • Land System
  • Adventurer Training Arena
  • Other Systems
    • Inventory System
    • Notification System
    • Activation Code System
  • Marketplace
  • Tokenomic
    • ABE (Abeona)
    • ADO (Adiona)
  • Governance & Ecosystem Fund
    • Team's Profit
    • Donations
    • Voting Power
    • Ecosystem Funds (Treasury)*
  • Decentralized Wallet*
  • Privacy
  • Security*
  • Change Log
Powered by GitBook
On this page
  • Supply and Earning*
  • ABE Burning Mechanics (Destroying)
Edit on GitHub
  1. Tokenomic

ABE (Abeona)

Supply and Earning*

ABE has an unlimited supply and can be earned in SEEK mode or MOVE mode.

The following contract and bridge addresses are used:

  1. TBA.

ABE Burning Mechanics (Destroying)

ABE is burned by:

  1. Upgrade Watches and Shoes

  2. Crafting Runes and other Non-Fungible Tokens (NFTs)

  3. Repair of Shoes and Watches

  4. Shoe/Watch Minting

  5. Unlocking Sockets

  6. Other Special Events.

PreviousTokenomicNextADO (Adiona)

Last updated 2 years ago