> For the complete documentation index, see [llms.txt](https://whitepaper.seektoearn.com/adventure-go-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.seektoearn.com/adventure-go-whitepaper/game-fi-systems-seek-mode/generation-of-treasure-box.md).

# Generation of Treasure Box

Generation of Treasure boxes is described as follows:

1. **Private Treasure Boxes** – the distance, quality and generation time are determined by the quality and luck of the Watch, altogether with a small level of randomness.
2. **Public Treasure Boxes** – the distance, quality, quantity and generation time are determined by the number of active users around an area. In addition, public Treasure boxes can be air-dropped by the Adventure Go team for special events.
3. **Promotional Treasure Boxes** – the content, quantity and generation time are determined by the participant company.
